A complete set of drawings for the device itself has been created. These include about forty original parts, and a total of 150 including springs, contacts, and fasteners. This is already the third edition, so I was able to improve many components and mechanisms during the process.
I was able to test the main components. The main feature of my device is that you touch the tip of the pyramid before tilting it to enter a character. This touch is reflected on the screen in the editor; you see your finger just like a mouse cursor, and you don't have to look at your hand or the keyboard itself. To achieve this, I use two different types of sensors. Touch is tracked by capacitive sensors. I tested individual components, and they showed good sensitivity. Tip tilt is transmitted to a sliding grid, whose magnets transmit information to the Hall sensors. This system is self-learning, tracking the user's typical tilt force. My keyboard is bounce-free because there are no closed contacts.
I also wrote a text editor in Python. Since it's fully functional, I can say I have a prototype. AI Copilot significantly improved my code by removing erroneous calls, which significantly speeded up the app. AI also added a plugin that allows you to connect the device itself. While I don't have a device yet, I decided not to add the plugin to the code, especially since it would require additional configuration. Currently, the editor intercepts input from a regular keyboard, which prevents me from fully demonstrating its capabilities.